In the production of computer graphics, minimizing risk and maximizing efficiency is becoming more and more important. One tool that can be used by the production teams to this affect are version control systems.
This thesis describes the work of producing a prototype for the plugin for one of the most used applications for digital content creation, Alias Maya. The plugin (Maya Asset Manager) integrates version control into the file management process in order to ease the use of it and make computer graphics artists more productive when working in a team.
The plugin prototype uses the CVS console client as a backend and C++ and MEL to interact with the main application’s interface.
Author: Bergqvist, Christopher
Source: LuleƄ University of Technology
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